> For the complete documentation index, see [llms.txt](https://invincible-gg.gitbook.io/igg_blueprint/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://invincible-gg.gitbook.io/igg_blueprint/igg-ecosystem-technology/patented-platforms.md).

# Patented Platforms

Our patent\* covers all racing and sports as well as other virtual events (video games). Since our events are live competitions, they are just like any eSport from a wagering standpoint and can be handicapped.

This unique and patented technology platform has three key components:

1. **Virtual racing and sports world**
   * Unique AI-powered Entities “live” in the virtual world.
   * They are bred/created, trained, and prepared to compete.
   * They can be bought, sold, and bred between players.
   * They are one-of-a-kind unique entities, owned by game participants, that can be stored on a centralized or distributed basis on the blockchain.
2. **Live AI events that are either scheduled or PvP-created**
   * Real-time events unfold live.
   * Competitors genuinely vie against each other to win.
   * No one knows the outcome in advance, not even the system.
   * These events can be “stakes” races between players in states where skill gaming is permissible.
3. **Events broadcast for wagering**
   * We broadcast selected events into casinos and sportsbooks for wagering.&#x20;
   * We also broadcast all races online via “Owners Club TV”.&#x20;
   * Races also render live on mobile devices.&#x20;
   * Our patent protects fixed odds, pari-mutuel, and exchange-based wagering.

*<mark style="color:orange;">\*U.S. Patent No.:  8,360,835 B2 - Patented technology that covers all sports, including video, skill, and Web3 gaming models.</mark>*

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