The Invincible GG Blueprint
  • THE INVINCIBLE GG BLUEPRINT
  • Invincible GG Overview
    • WE'RE INVINCIBLE
    • Executive Summary
    • Market Opportunity
    • IGG is a Platform Gaming Company
    • The Invincible Game Token
    • Legal Wagering*
    • Gaming & Gambling Problems Solved
    • Key Points of Differentiation
    • Owners Club Introduction
    • Key Partners
    • Our 2025 Roadmap
    • Our Next Games
  • Owners Club
    • Why Horse Racing?
    • True Skill Gaming
    • Owners Club - Basics
    • Owners Club - Success Factors
    • Owners Club - Racing Game
    • Currencies Used in Owners Club
  • IGG Ecosystem Technology
    • Owners Club Advanced Race Simulation
    • Our AI = Directive Intelligence
    • Patented Platforms
  • Token Economics & Governance
    • $IGGT Gaming Token
    • Token Utility in the Game
    • Stages of Token Sales
    • Fixed Token Supply Drives Transparency and Stability
    • How Players Earn and are Rewarded $IGGT
    • Loyalty Rewards Program
    • In-Game Token Balance Rewards
    • Our Rewards Pool is Sustainable
    • Governance
    • Copy of $IGGT Gaming Token
  • Technology
    • Solana
    • Unity
    • Phantom Wallet
  • Company and Team
    • Long-Term Vision
    • IGG Management Team
      • Jonathan Strause
      • Marcus Corrie
      • Glenn Chin
    • Competition Interactive Virtual Sports Management Team
      • Roger Hawkins
      • Jennifer Scucci
      • Wilber Barbosa
      • Andrew Roberts
    • Advisors and Board Members
      • Lou Castle
      • Patrick Callahan
      • Carl Sottosanti
  • Conclusion
    • Conclusion
    • Resources
    • Contact
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  1. Company and Team
  2. IGG Management Team

Marcus Corrie

Architecture and Software Development Lead

  • Co-inventor of the IGG patented platforms: 1) AI-based virtual sports and 2) Hybrid Gaming platform.

  • Marcus' role encompasses leading the platform architecture design and advising on software development.

  • Marcus is an IT professional with over 25 years of experience in video games and gambling. After completing his BSC (Honors) in astrophysics, he was employed by Logica Space and Defense Ltd, working with a wide range of clients from the British army and the MOD.

  • He gained considerable skill in programming various languages, image processing, and 3d graphics and moved on to system architecture and design at VIS iTV.

  • Marcus was the lead engineer that brought over key members of the prior development team when VIS iTV was acquired by Invincible GG.

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Last updated 4 months ago