Skill Development
Last updated
Last updated
Players accumulate skill points by participating in races. These races can be peer-to-peer races or public races being broadcast.
There are 11 skills horses in the Owners Club can develop. They are categorized into Starting, Racing, and Finishing. Please see the next page for skill descriptions.
Players then choose which skill to which they want to apply these points. It takes > 5 upgrades to completely learn a skill. As a player develops a skill, each upgrade level requires more skill points to upgrade the skill.
When a player upgrades a skill to the next level, the Skill's "Power" will increase.
STARTING
First Out - Decreases a horse's time out of the gate
To the Front - Gives a short-term acceleration and speed bonus that helps horses get to the front
To the Rail - Gives a short-term acceleration and speed bonus and gives them “right of way” to get to the rail
RACING
Breezing - Allows for improved stamina utilization in the middle third of the race
Working - Allows the horse to achieve higher speed and acceleration while not decreasing stamina as significantly when making a move in the race
Drafting - Allows the horse to settle in behind other horses easier and utilize no stamina for portions of the race where they are behind other horses
Lead Leg Change - Allows horses to turn closer to the rail and achieve greater acceleration out of the turn
FINISHING
Dueling - When a horse is in a 2+ horse battle – horses with this skill gain a speed and stamina utilization advantage over other horses
Overtaking - When passing a horse in the final straight, these horses will get a speed and acceleration bump when passing horses
Final Kick - Horses who have this skill get a speed boost after the final turn
Closing - Horses with this skill will be able to close from as much as 25 lengths with a significant speed increase